This week has been entirely modeling and texturing. I have also started to model my character to which you see within the beginning of the game although im not sure if i will have him in the final animation or not yet. Im not sure if i include him i will have time, or rather if i create a character 'bio' with name and details this would be more sucessful for the critique. I have considered the idea that my characters will maybe have a bio appear as a choice option for the gameplayer, maybe with the absence of deatils on occasion to leave the discovery of that creature more exciting. These details could be left from an entirely harmless creature but also one due alot of caution. I feel that this idea could be quite successful.

Im going to cotinue modelling my scene and then try this character bio idea to see if it works when i finish modeling him.
I have also been searching for a name for my game. I know I want it to be slightly ambiguous although give something about the game away, so what I decided to do was to use the ever useful, translate application, from:
http://uk.babelfish.yahoo.com/translate_txt .......and type in words to do with my game and look for an alternative, yet foreign words.
Unfortunately I was unaware how universal the word, ‘Labyrinth’ was. It seems that pretty much most languages use the same spelling, and when I typed in ‘maze’ the translation into other languages returned the word, ‘Labyrinth!’ argh!
So I also tried: lost, confusion, muddle, and adventure but seemed to find nothing the only word i could find was the Italian translation for lost, which is: perdido which i quite liked. I need to find more words... even synonyms doesn’t seem to be helping, I’m going to have to track down a thesaurus and have a good search i think. (now looking back at ‘Perdido’ its seeming even more appealing – maybe it just needs time?)
Just as ive been writing this i decided to try out a version with my chosen font, and this is what i came up with:

as a very basic trial this ones great!
....back to moedlling now!!!
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