Friday, 3 April 2009

Week Five




This week i have been finalising everything, my modelling and also camera animation which has taken longer than i first expected. The images below are of my introduction to the game where the character follows a 'dinnywig' through water to find that after going extreemly deep it shallows out but once you climb out of it on the other side it is just a puddle. Therefore the game player has to navigate their way through the game back home to avoid becoming part of the statue graveyard, cast in stone forever.


The dinnywig sees the character and hides, after it feels safe it then dives from the rock into the water... where we follow it....

It then swims deeper and deeper, but oddly aftre its got black with the depth it starts to get lighter and shallower. As we reach the surface the dinnywig gets out first.


At the surface we look back and all the body of water is, is a puddle no deeper than your ankles!!

This is where my simulated environment animation begins, as if you had just watched the cut scene to the beginning of the game and stepped out of the puddle.

I have created the scenes to be simple incorperating simple aspects of the whole game play, similarly to the first levels of new games. There are small objects but no creatures to create a threat, only to teach the game player the controllers.

Im quite pleased with the final result although as usual i want to do so much more to it!













1 comment:

  1. Hi Heather - I must admit all of this looks very exciting - some lovely drawing here, and I love the names - Dinnywig! I know you've probably had a frustrating time, what with feeling put back by your own circumstances; that said, I hope you're feeling nice and positive, and I'm looking forward to having a look at your submission; apologies for the interim crit text - you didn't have the new timetable, so you didn't know - I'm in college on tuesday/wednesday next week, so if you want to come in and show me where you're at, or just want some feedback, just come and find me. Happy easter, and see you soon, best Phil

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